DOSANTOS

Since childhood, I’ve been dedicated to drawing, and over the years, I have developed expertise in both digital and traditional art forms. Holding a degree in design, I possess a solid foundation in design principles, and my artistic skills include traditional drawing, digital illustration, and 3D modeling.

Currently based in Curitiba, Brazil, I strive to blend efficiency and creativity in my work. My goal is to turn great ideas into compelling, unique, and visually striking art.

SG-X4 Grenade

Weapon concept, 2025.

Softwares used:

Zbrush; Blender; Substance Painter;

Unreal Engine 5; Photoshop

PXE-01 Pistol

Weapon concept, 2025.

Softwares used:

Zbrush; Blender; Substance Painter;

Unreal Engine 5; Photoshop

DLG-09 Rifle

Weapon concept, 2025.

Softwares used:

Zbrush; Blender; Substance Painter;

Unreal Engine 5; Photoshop

Mantis

Character concept, 2025.

Softwares used:

Photoshop